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Using Samplers Make Your Own Realistic Virtual Instruments


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Steve Lydford | Duration: 2:23 h | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 1,94 GB | Language: English​

The complete beginner's guide to sampling and virtual instrument creation for composition and sound design
A deep dive into all the common elements of instrument creation and sound design using samplers. Whether you are brand new to sampling, or an experienced sound designer, beatmaker or producer, this course will help you to really understand how to construct exactly the sounds you are looking for and make super-realistic sample-based virtual instruments from scratch.
With over two hours of video split across more than twenty lessons, you will find detailed descriptions and demonstrations of
• Using sample engines and how the different elements work together.
• How to take any sound and make it playable across your MIDI keyboard.
• Why and how creating your own sampled instruments can help define your own unique sound.
• How to use noise reduction, waveform editing, loops, round robins and velocity layers to make ultra realistic-sounding virtual instruments.
• How to use envelopes, low-frequency oscillators (LFOs) and filters to modulate your instruments.
• How to layer sounds and add effects such as delay and reverb to make your sounds more interesting.
During the course, you will see every step taken in the creation of four unique sample-based instruments. We'll be using the built-in samplers within Logic Pro X throughout the course, and I've included a short introduction to Native Instruments Kontakt 6 at the end to show how you can apply the concepts learnt to any sampler and know exactly how to use it to get the sounds you need for your compositions.

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